Crazy Courses that will teach you blender

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Crazy Courses that will teach you blender

blender has the largest community of creators and the largest collection of resources, from tutorials to courses today lets take at some of the best courses for anyone who wants to learn blender, from the basics, intermediate to advanced effects, from modeling, texturing, rigging, character animation, geometry nodes, vfx and alot more.

 

https://gamedev.tv/courses/complete-blender-creator?ref=zgjln2y

if you are new to blender the complete blender creator course is a great way to enter this world, it teaches navigation, basic concepts like modeling, shading, lighting and more, get to create your first 3d character, rig them and animate them, the course has over 14hrs of content and you dont have to watch it all one video after the other, just find a topic you struggle with and you will find neat tricks and solutions.

 

https://gamedev.tv/courses/blender4-character-creator?ref=zgjln2y

i know most blender artists want to dive right into character animation and creation and there is know reason why you dont drive right into it, while it can be abit intemidating at the start sculpting, texturing and rigging is actually not that complicated if you follow the right resources and this course will take you through everything you need to make your first orc, and from there character creation will become another skill in your arsenal.

 

https://superhivemarket.com/products/eevee-realistic-lighting-rendering?ref=311

eevee can sometimes be better than cycles if you consider its rendering speed and realtime ability but only when you know how to set your scenes up, and thats what the guys at creative shrimp are teaching in there eevee for realistic lightting and rendring course, its the most comprehensive course that forcus on all aspects of rendering in eevee, which requires abit more setups and techniques than cycles but if you make it work, you may never go back to cycles rendering.

 

https://gamedev.tv/courses/blender-product-commercials?ref=zgjln2y

if you want to brunch into the world of advertising, the blender product commercials is a great course that carries you through principles of what makes good ads, and shows you through examples how to make a made freshment commercial use all builtin tools like particles, fluid simulation, lighting and material setups that will bring out the ads you make.

 

https://www.gamedev.tv/courses/blender4-visual-effects?ref=zgjln2y

animation goes hand in hand with effects like explosions, destructions and action sequences, and thats what you can learn in this blender vfx course by topchannel1on1, the course teaches you how to use systems like rbd physics, the particle system, geometrynodes and fluid simulation with manta flow to create explosions, building destructions, projectiles and more.

 

https://superhivemarket.com/products/geometrynodes?ref=311

speaking of geometrynodes, understanding the basics is great but things get more interesting when you level up watch this course by cgmatter and you can start making complex setup using geometrynodes, it will teach you the math, the consepts and theories and you will come out knowing how to make some greate goeometrynodes products.

 

 

https://superhivemarket.com/products/mastering-geometry-nodes-in-blender?ref=311

another geometrynodes course that teaches in a slightly differently way is the master geometrynodes course, learn by creating some cool motion graphics animations from tv ads, tree geenrators, paint solvers, particle systems, creative effects, and alot more

 

https://gamedev.tv/bundles/get-good-blender?ref=zgjln2y

blender covers almost all areas of 3d, from modeling, scuplting, texturing, and more if you want to cover your bases, gamedev.tv has a great bundle including some of the courses we have looked at already at a great discount, the bundle includes course that cover modeling, character animation, texturing, skulpting, hardsurface modeling, creating game assets, geometry nodes and more

 

https://superhivemarket.com/products/advanced-effects-in-blender?ref=311

there very few courses that cover science, the advanced effects course seems to standalone here teaching you how to render cells, fats, inside internal organs, giving you a strong foundation to brunch into science fields where 3d renders are in high demand, ontop of that the course also corvers other effects like margic particle effects, creating ads with rigid body simulations and fluid simulation in blender.

 

https://www.udemy.com/course/houdini-for-every-artist/?couponCode=TOPCHANNEL1ON1

and if you want to do even more advanced stuff the houdini for blender artists course introduces blender artists to houdini, because the more you use blender the more you realise how creating eraborate effects require the use of addons so instead of installing hundreds of addons why not install one, houdini and not worry about addons ever again, the course teaches how to use vellum particles, fluid simulation in houdini, rbd systems and general workflows for beginners and advanced, but from the perspective of a blender artist.