Blender cloth & simulation tips in 7mins
things to remember when doing cloth simulations in blender
- 1.you need a well subdivided mesh
- you can use dynotopo to get a well subdivided mesh
- you can update vertex groups using geoemtry nodes, just make sure the group name is the same for the input and the store named attribute
- if your cloth simulation is glitching, before you resimulate try using a smooth modifier
- use a pin group in the shape settings to pin a cloth, the pinned vertices will not be simulated
- when you are using geometry nodes in your simulation, make sure its before the cloth modifier, to see the results of your simulation, the cloth modifier has to be clicked on